Sunday, 5 December 2010

Initial Film Treatment Ideas

2010, the height of teen imitation superheros, and four particular teeangers in Bristol are up to the challenge. Nerdman, Geekboy, Protecterrr (arr, we be from Brizzle) and Shoc-King and are a team of average nerdy teenagers who want to make a difference to the justice system - by sorting things out themsleves. However, with the combined upper-body strength of a 7 year-old girl, they face an up-hill struggle.

The film commences with the four 'heros' being called upon to settle a conflict. A gang of Chavs, cronies of the Nerds most feared bully; Chavman, have been causing havoc around the local area in Bristol, and beating up 'losers' and 'gorms' - the Nerds see this as to be very wrong, and 'undemocratic'.

Before any real conflict between the Nerds and the Chavs happens, we go back 2 months previous, to the formation of their crime-fighting group.

This would include; Nerdman and Geekboy being friends, and getting fed up with getting picked on, and also, Protecterrr and Shoc-King being friends and having similar problems, but the individual pairs dont get on well with each other at this stage.

Nerdman and Geekboy decide that they are going to create secret identities, and to fight back against their injustice, but to try to be very secretive about it - so the bullies and others dont find out who it is.

Nerdman and Geekboy make costumes and try to find a problem that they can fix, an easy one that would be easily done and get their confidence up. They go to the park, try to stop a fight between two 5 year-old boys, but Nerdman ends up getting punched in the leg and they leave the park as quickly as possible. However, on leavin the park, they encounter Protecterrr and Shoc-King. They instantly deduce who they are, and are very confused. The four of them go to Nerdman or Geekboy's house - their Headquarters. They explain all to Protecterrr and Shoc-King and invite them to join them - for the good of Nerdkind everywhere. With comedic interruptions from the mother of Nerdman or Geekboy - depending upon location - to add to humorous aspects of the situation. Protecterrr and Shoc-King agree to fight alongside Nerdman and Geekboy, for the good of Nerdkind.

We then come back to the 2 months later, back to the iminent confrontation between the Nerds and the Chavs. The costumes will be funny enough, and clearly showing the difference in social status between the two groups to hilarious effect. There is not a fight, Nerdman's lightsabre fails to work, so calls retreat of the team, and they all run off - with their identities still safe.

The group meet back at the Headquarters and assess their failed attempt at enforcing justice. Nerdman wants to quit, but its Protecterrr who comes up trumps for the group, by appealing to Nerdman's fancy for a specific girl - 'Girls dig heros', so Nerdman agrees to keep working with the group, promising that he will help the group to be stronger and that they should go out the next day, in order to patrol the streets and to make ammends for the failings of the day.

Nerdman has nightmares of the failure that may happen, and being humiliated further, therefore failing in his bid to ask out the girl that Protecterrr had used to convince him to 'continue' to fight the bullies. However, this spurs Nerdman on, to keep going and working with the team.

Their chance to prove themselves, with an audience that needed it, was coming up, the Nerds sensed it.

Protecterrr and Geekboy begin to plan up training techniques, because they think the team need more physical presence to oppose villains, whilst Nerdman and Shoc-King plan strategies of how to handle certain situations. (a montage sequence needed here, with a fade out to signify the time change to next part of the narrative)

All four boys are walking our of school at the end of the day. There are other students from the school around them, and all of a sudden, ahead of them, a gang of four 'older' students are attacking a younger one, to get his phone. Behind the Nerds, are a group of girls from the same year as the Nerds, including the one who Nerdman has an eye for. One of the girls exclaim and point out the wrong-doing. With nowhere to change, and with little time to prepare, the four Nerds exchange a series of expressions, before Nerdman makes the decision - he's going to stop this situation between the gang and the young one. With an 'OI!' and a shake of the fist (almost Boris Johnson style - referenced later on for comedic effect), Nerdman races towards the alteration. His fellow Nerds are right behind him and the gang are very confused and startled by the onrushing Nerds, so make a break for it, with the young kid's phone. Geekboy stops to help the boy and reassure him that everything will be okay, but the other three chase the gang to get the phone back.

The gang eventually start to tire, and chuck the phone in a bush. Nerdman picks up the phone and takes a deep breath, saying 'I'll get you back, one day'. They regroup with Geekboy, the boy, and the group of girls. Nerdman holds up the phone in victory, and passes it back to the kid. The group of Nerds and the group of girls walk the kid home and then go to the park.

The film ends with the Nerds having a picnic with the girls in the park, all paired up - 'Girls dig heros'.

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